AI Insights · Timothy · July 2023
Top 5 iOS Match 3 Games in Malta: Q2 2023 Performance
Discover how the top 5 Match 3 games on iOS performed in Malta during Q2 2023, with insights on downloads, revenue, and active users.
In Q2 2023, the Match 3 games category on the iOS platform in Malta saw varied performance across its top 5 applications. Here’s a closer look at the key metrics for each game, based on data from Sensor Tower.
Empires & Puzzles: Match 3 RPG from Small Giant Games experienced fluctuations in weekly revenue. The game started the quarter with around $400 and saw a significant peak at $713 in the week of May 22. However, by the end of June, revenue had dropped to approximately $33. Downloads remained minimal throughout the quarter, with only a few instances of new installs.
Puzzle Breakers: Champions War by RJ Games demonstrated a more positive trend in revenue. Starting at $6 in late March, the game saw a gradual increase, peaking at about $161 in the first week of June before settling at $39 by the end of the quarter. Download trends were relatively low, with occasional spikes such as 16 downloads in the weeks of May 22 and June 5.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. showed a highly variable revenue pattern. The game began with $246 in the last week of March, dipped to as low as $10 in mid-April, and then fluctuated, reaching a high of $211 in the week of April 24. Revenue ended the quarter at $33. Downloads were sporadic, with only a handful of new installs recorded intermittently.
Call of Antia: Match 3 RPG by FunPlus International AG exhibited modest revenue performance. Starting at $22 at the end of March, the game saw a peak of $124 in the week of April 24. Revenue then tapered off to $29 by the end of June. Downloads were minimal, with only one notable instance of 2 downloads in the week of June 19.
Lastly, Marble Woka Woka: Blast Mania from Two Desperados maintained a steady revenue stream. Starting at $30 in late March, the game experienced minor peaks and troughs, maxing out at $71 in the week of April 24. Revenue concluded the quarter at $31. Download activity was low, with a few weeks showing minor increases, such as 3 downloads in mid-May.
For more detailed insights and data, visit Sensor Tower.